My Story
My path into digital health wasn’t linear—I started as a lead singer of regional and national bands. That experience taught me how to read emotion in a room and resonate with others’ emotions.
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I later earned a bachelor’s degree in engineering within a faculty of art and architecture, where I learned rigorous problem-solving alongside design thinking and user-centered perspective. Over time, my focus shifted toward psychology and behavioral science, which led me to a research-based master’s in Applied Clinical Psychology.
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During my graduate work, I designed and validated a clinical assessment application for people living with long-term disabling conditions such as chronic pain—my first deep dive into building digital tools for real-world health settings. After that, as a research assistant in Canada, I developed expertise in brain anatomy and neural signal processing and studied how virtual environments can influence the brain both immediately and over repeated exposure.
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Today, I bring this interdisciplinary background together to design digital health experiences that blend evidence-based therapeutic principles with thoughtful interaction design—using game mechanics and AI where they genuinely improve engagement and outcomes.

Mission
I design and prototype digital health experiences that bring evidence-based therapeutic tools to life—using thoughtful product design, game principles, and AI to support coping, resilience, and sustainable behavior change.
Vision
I imagine a future where digital health tools feel natural to use and easy to stick with—personalized by AI, strengthened by behavioral science, and engaging enough to support long-term change without relying on willpower alone.
